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Zimbabwe government, Apple in joint education venture - Thu, 10/27/2011 - 2:30pm

The African nation of Zimbabwe has suffered greatly over the past due to the policies of president Robert Mugabe, but there's a glimmer of hope for the future of the country. Apple and the government of Zimbabwe have entered into a joint venture to distribute solar-powered iPads to rural schools in the country.

The announcement was made by Zimbabwean minister of Education, Sport, Arts and Culture David Coltart, who met with Apple employees in Paris yesterday. In his Facebook post, he noted that he had a "Great meeting with Apple today in Paris -- unveiled a fascinating new 'School Box' which will take iPads to the most remote rural schools - using solar power and micro projectors we will be able to bring computerized teaching aids to the poorest schools."

Coltart mentioned that the first pilot programs could start early in 2012. Coltart said "I am very excited that Zimbabwe is collaborating with Apple int his groundbreaking use of technology to advance educations in the most remote schools. If we can get it to work in Zimbabwe I am sure it will spread to poor schools throughout Africa - and beyond."

As noted in Newsday Zimbabwe, most rural schools in the country lack even basic infrastructure. The Mugabe government had previously donated "several computers" to schools as part of a rural computerization project, but they have either been stolen or were never used due to the lack of electricity.

Computerworld's Jonny Evans reported on the story today with some speculation the School Box (containing the iPads and solar charger) might act as a femtocell device, sharing a 3G broadband connection among students. Evans quotes analyst firm Gartner as stating that "Where the One Laptop Per Child [OLPC] and mini-notebook fell short in delivering true computer-aided curriculum, the media tablet can deliver if schools build them into a larger ecosystem emerging around digital textbooks."

Between the idea of using solar power to reduce or eliminate electricity costs, replacing costly printed textbooks with electronic textbooks, and using the very popular iPad devices, perhaps Apple is hitting the education market in developing countries with the right product at the right time.

Zimbabwe government, Apple in joint education venture originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 27 Oct 2011 16:30:00 EST. Please see our terms for use of feeds.

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Daily Update for October 27, 2011 - Thu, 10/27/2011 - 2:15pm

It's the TUAW Daily Update, your source for Apple news in a convenient audio format. You'll get all the top Apple stories of the day in three to five minutes for a quick review of what's happening in the Apple world.

You can listen to today's Apple stories by clicking the inline player (requires Flash) or the non-Flash link below. To subscribe to the podcast for daily listening through iTunes, click here.

No Flash? Click here to listen.

Daily Update for October 27, 2011 originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 27 Oct 2011 16:15:00 EST. Please see our terms for use of feeds.

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Daily iPad App: The Professional Chef - Thu, 10/27/2011 - 2:00pm

I'm not a professional chef, but I love to cook and serve up 30 plates of food each day. Like many amateur cooks, I struggle with recalling the differences between sauteing and braising and what makes a roux, a roux. That is why I was so excited to see The Professional Chef land on the iPad. Created by John Wiley & Sons and the Culinary Institute of America (CIA), the digital version of the chef's ultimate bible contains 1,200 pages filled with cooking information. There are 100 videos, 850 recipes, 175 figures, and 750 photographs of food. There's so much content packed into its 36 chapters, it's almost overwhelming, but in a good way.

The app uses Inkling, an interactive learning framework for the iPad, to organize and present its content. The app was designed as both a learning tool for professional chefs and a reference guide for amateurs. Besides its wealth of food information, The Professional Chef includes quizzes to measure your mastery of the content and a searchable glossary to help you brush up on your cooking terms. And if the glossary isn't enough, you can also access Google and Wikipedia from within the app. There's even a virtual notebook that's useful for storing bookmarks, highlights and other content you want to review.

The Professional Chef has a social component which includes a note-taking and discussion feature that lets you share your thoughts with others. These social features are great for chefs that want to share what they know or have discovered about the techniques in the book. They also fit in perfectly with a classroom scenario. Students can add notes and discussion topics to content within the book and then view responses left by the instructor and other students. You'll have to create an account to access the social portion of the learning network, but you can login using your email or Facebook account.

The interface is clean and very usable. You can tell the designers spent a lot of time organizing even the smallest details, like the navigation bar on the left which shows your relative location within the book and within a chapter. There's also an adjustable font size so you can pick one suitable for reading close up and another for when you are using the iPad book in the kitchen. This attention to detail makes using The Professional Chef a pleasurable experience.

What really sets this iPad book apart from others is its stunning content. The cooking and food information is very well organized into discrete chapters and each chapter is subdivided into individual topics. My favorite is the chapter on cooking eggs which is broken down into frying, poaching, scrambling, omelets and more. Each individual sub-section has a high-res picture of the topic, a comprehensive description of the food item and details on how to cook it.

Most sections also include a short video that demonstrates the cooking technique. The video isn't from your typical homegrown cooking show either; each one is a high quality production that makes the recipe or cooking technique look stunning. The video of the fried eggs will leave you wishing every meal was breakfast.

Best of all, the book covers more than just recipes. It contains cooking information and buying tips so you can learn how to identify the right type of food, select the freshest item and discover the best way to prepare it.

The 36-chapter Professional Chef costs a pricey $49.99, but you do get a wealth of cooking information for that money. Value-wise, I think it's worth it to get all that information packaged into one iPad app, but the casual chef who doesn't need all this information may not agree. Those who prefer not to buy the whole book can purchase individual chapters for $2.99 each, and the soup chapter (Chapter 14) is available for free.

You can purchase The Professional Chef from the App Store or check out a demo on Inkling's website.

Gallery: The Professional Chef

Daily iPad App: The Professional Chef originally appeared on TUAW - The Unofficial Apple Weblog on Thu, 27 Oct 2011 16:00:00 EST. Please see our terms for use of feeds.

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Getting more information about your iOS device - Thu, 10/27/2011 - 7:30am
I just came across this today by accident. As we all know we can get the Serial Number of our Macs and the Build number of the version of Mac OS X that we are using in the About This Mac window.

The same trick works in iTunes for iOS devices, and here's how:

In iTunes under the Devices section you will see your iOS Device listed click on the name of the device and make sure you have the Summary tab selected, move your cursor to Software Version and left-click, it will change to Build Version and if you click on Serial Number, you'll get the UDID Number of the device.

Now this trick will only work for the iPhone but if you click on your Phone Number, you'll get the IMEI and ICCID. I think this is useful information to know in case you talk to your wireless provider or Apple tech support.

[crarko adds: This may have been around for a while, but I didn't notice it before. It's more important than before since beginning with iOS 5 the UDID ...

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10.7: Command+Tab now stops at the end of the bezel - Thu, 10/27/2011 - 7:30am
I think this is new in 10.7. When holding down Command+Tab to switch applications, the selector now stops at the last application in the row. To loop back around, you need to release Tab and press it again. This is useful if you know you want the last application in the row because you don't have to worry about overshooting it.

[crarko adds: Is this new?]

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10.7: Change the Finder option when copying multiple files - Thu, 10/27/2011 - 7:30am
You can change 'Keep Both Files' to 'Skip' when copying multiple files in Finder.

In Lion, one of the new features is to be able to 'Keep Both Files' when copying multiple files in Finder. While this is useful there are many times when the old 'Skip' behavior is better suited to the task. Well, the (now) obvious way to do this is to just hold the 'Option' key, and then 'Keep Both File' changes to 'Skip.'

Credit for this tip goes to a poster on the Apple Discussion Boards.

[crarko adds: Sometimes simple tips are the best. This is also serves as an example of good software design.]

Categories: Mac Feeds

3D Collada file support - Wed, 10/26/2011 - 7:30am
You can manipulate Collada (.dae) 3D objects in Lion.

I was converting a Sketchup 3D file to Collada to be able to open it in Cinema 4D when I noticed the Finder icon generated was looking same as the model. I could Quick Look at the file and discovered that you can manipulate the whole 3D right into Quick Look, or Preview.

[crarko adds: I haven't tested this one. The file type is one that is used for a lot of interchangeable 3-D graphics modeling in various game engines.

According to several comments, this also works in Snow Leopard.]

Categories: Mac Feeds

iOS 5: Connect to MS Exchange task lists - Wed, 10/26/2011 - 7:30am
More a feature observation than a hint, but the Reminder app that comes with iOS 5 will bring in tasks from a MS Exchange server.

I already had my MS Exchange email setup in the Mail app prior to upgrading to iOS 5 and when I went into the Reminder app, I saw all of my tasks from Exchange there. This is something that was really missing for those of us that have to use Exchange and is a welcome addition.

[crarko adds: Are a lot of you using iOS with Exchange out there and has it been a pretty smooth ride for you? My experience has caused me to feel nothing but sympathy for those still using Blackberry with a BES.]

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10.7: Restore missing search results in Mail - Wed, 10/26/2011 - 7:30am
After upgrading to Mac OS X Lion, I started searching for mail to find registration emails for software that I had to reinstall. I knew they were in my mailboxes because I had found them with no problem in my previous Snow Leopard Install. None of the emails were showing up when I did a search via Lion's search function.

After doing a search I found a thread on Apple Discussions that helped solved the problem but I went back to search for the thread so I thought I'd submit it as a hint.

The solution is to force Spotlight to re-index your hard drive. There are a few ways you can do this:

Follow this Apple Knowledge Base article,

or in Terminal type:

sudo mdutil -E /

You will need to enter your admin password to execute the Terminal command.

[crarko adds: I had to do a Spotlight re-index when I did the Lion upgrade. It took forever on the Firewire drive that ...

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Amazon income drops as Kindle Fire burns margins - Tue, 10/25/2011 - 11:13pm
Online retailer Amazon announced on Tuesday lower than expected third quarter earnings and guided for potential losses in the fourth quarter, as its low-margin strategy with the Kindle Fire could pose a threat to future profits.

Categories: Mac Feeds

Apple planning solar farm opposite NC data center - Tue, 10/25/2011 - 8:37pm
Local permits reveal that Apple is looking to build a solar farm across from its massive data center in Maiden, N.C., a move that could address criticisms environmental groups have leveled at the company.

Categories: Mac Feeds

Fortune reporter shares behind-the-scenes stories, photos of Steve Jobs - Tue, 10/25/2011 - 6:11pm
Steve Jobs' chronicler Brent Schlender has published several personal stories and photos from 25 years of covering Apple and its late co-founder, offering a unique look at how Steve Jobs interacted with the media.

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Combined Mac and iOS shipments make Apple world's second largest PC maker - Tue, 10/25/2011 - 6:09pm
iPad and Mac shipments both outgrew the Windows PC market in CYQ3 2011, and if combined would boast a 99% growth rate and make Apple the second largest PC maker in the world.

Categories: Mac Feeds

Review: Walter Isaacson's 'Steve Jobs' - Tue, 10/25/2011 - 5:00pm

I've just finished a marathon session of reading all the way through Steve Jobs on my iPad -- and I'm sure Jobs would have appreciated the odd harmony of people reading his life story on a device he helped create.

After reading his biography, I'm no longer convinced that Steve Jobs would have liked me if we'd ever met in person. At least not at first. More likely, he'd have torn me a new one in our first meeting and told me that I sucked and everything I did was worthless. Then, in our second meeting, he'd have parroted my ideas back at me as though they were his own. It was apparently one of his signature moves, and it probably would have made me want to throw a chair at him.

But even if I had been provoked that far, he most likely would have just bellowed that I should have thrown a better chair.

Reading biographies is perhaps a different experience for me than it is for most people, since I spent most of my Master's thesis examining the concept of truth in biographical works. Most of the memoirs, autobiographies, and biographies I've read have fallen into one of two categories. Either the text was something designed to lionize its subject and make him or her seem larger than life, or else the writer had taken pains to focus on only the parts of the subject's life that fit into a clean narrative arc while leaving everything else on the cutting room floor, an approach that leads to easy and almost cinematic storytelling but leaves out much of the facts.

Neither approach to biographical writing strikes me as particularly true; in fact, almost every biography I've read seems to contain about as much actual truth as an episode of Star Trek. The tendency to over-praise or over-dramatize is both pernicious and pervasive throughout the various forms of biographical texts.

Walter Isaacson's 656-page profile of Steve Jobs falls in neither category. It is quite possibly the truest biography I've ever read. In the process of telling the unvarnished truth about Steve Jobs, it dispels much of the myth and magic surrounding the man and his legacy. It does not depict Steve Jobs as the information age's equivalent of Moses descending from Mount Sinai with an iPad in each hand. It would have been easy for some misinformed hack to portray Jobs that way in a quick cash-in "unauthorized" biography soon after Jobs's death, but it also would have been closer to fiction than biography.

What Isaacson gives us instead is a portrait of a man with keen insight, brilliant powers of observation, and a stubborn determination to "put a dent in the universe." However, the biography also depicts a man with deep flaws, some of which arguably contributed to his early death. It humanizes a man who's spent much of the past decade as a living legend in multiple arenas, and it gives valuable insight into the person Steve Jobs was, not just the icon he became.

After reading his biography, I get the sense that no matter how brilliant Steve Jobs was or how many fundamental shifts in our landscape he spearheaded, in the end, he was as human as the rest of us. It's a testament to Isaacson's skill as a biographer that readers can at last obtain the picture of Steve Jobs as a human being rather than a legend.

Jobs's reputation as a control freak was legendary, yet he relinquished all control over the contents of his biography. It's a surprising move from a man who insisted on so much control over all of his life's projects -- the Mac, iPod, iPhone, and iPad were all born and thrived partially because Jobs refused to cede control over them. Jobs explained his motivations to Isaacson for his atypically hands-off approach to the biography. Partially it was because he wanted his children to know him better, flaws and all. It was also because he wanted to make sure that only someone possessed of all the facts about his life would write his story. "When I got sick, I realized other people would write about me if I died, and they wouldn't know anything. They'd get it all wrong. So I wanted to make sure someone heard what I had to say."

Jobs's biography manages to allow him to get the last word in many debates. Many of the people who have toasted both him and his achievements will find themselves bearing the brunt of his last barbs against them. Some, like Jobs threatening to go "thermonuclear" on Android, have already been outed. Others are a bit more deeply buried within the text, but once found they're both candid and a bit stunning.

"IBM was essentially Microsoft at its worst," Jobs said, reminiscing about the early days of the personal computer revolution. "They were not a force for innovation; they were a force for evil. They were like AT&T or Microsoft or Google is." My jaw dropped at this quote, but another later on in the book was more alarming. Immediately after heaping praise on his successor, Tim Cook, Steve said, "Tim's not a product person, per se." Considering that at many other points in the book Jobs heaped scorn on people like Bill Gates or John Sculley whom he also considered more concerned with profits than product quality, his unfiltered opinion of Cook's product sensibilities definitely raised an eyebrow.

Much of the biography will be familiar to hardcore Apple enthusiasts. Chapters on the birth of the Macintosh will be familiar to anyone who's read Andy Hertzfeld's recollections at, and if you're a regular TUAW reader there won't be too much in the chapters about the iPod, iPhone, or iPad that you haven't already read. Older Apple fans will likely find the earliest chapters about the founding days of Apple not much more than a refresher course. But I suspect that few people will be able to read the entire book and not discover some surprising fact about Steve Jobs that they didn't already know.

If you come into Steve Jobs already hating him, the biography gives you plenty of reasons to hold onto that opinion. If instead you view Jobs as a personal hero, there are plenty of episodes within his life story that might make you reconsider that opinion. Isaacson doesn't shy away from describing Steve Jobs's darker moments or personality deficiencies, some of which border on the downright despicable. To put it lightly, Steve Jobs was not a "people person."

One of his ex-girlfriends read about Narcissistic Personality Disorder in the DSM and said, "It fits so well and explained so much of what we had struggled with, that I realized expecting him to be nicer or less self-centered was like expecting a blind man to see." Even his closest friends, like Apple design guru Jonathan Ive, noted that Jobs often exhibited a vicious and unnecessary lack of empathy for those around him. The fact that so many people all over the world have been lauding him since his death, both friends and dogged competitors, speaks to the complex and paradoxical nature of Steve Jobs, a man whose greatest goal was to establish empathy between people and technology but who often displayed precious little empathy of his own.

Isaacson's biography of Jobs isn't a character assassination by any means (though I do wonder why the first third of the book dwells so often on Jobs's body odor during the 1970s). That said, I still feel terrifically sorry for any employees who find themselves at the mercy of a supervisor who uses Steve Jobs as a managerial handbook, just like the legions of young would-be entrepreneurs trying to emulate the callous Mark Zuckerberg they saw in The Social Network.

If anyone comes away from reading Steve Jobs thinking that being a leader makes it okay to be an asshole, they'll have missed about 99 percent of the point. Anyone can cut an employee to shreds or throw epic temper tantrums at the slightest provocation, but replicating Jobs's intuition, perfectionism, dedication, and vision is arguably something that only one person in seven billion can manage to pull off.

Steve Jobs is at its core the study of the man himself, but along the way it's also a fascinating history of the genesis, near-death, and resurgence of Apple. It also describes the birth, near-death, and ascendancy of Pixar, with fascinating details I've never read before. As the book follows Jobs through the personal computer revolution, the birth of the Macintosh, his "wilderness years" at NeXT and Pixar, and his return to Apple and subsequent paving over of the landscape for the music industry, cell phones, and tablet computing, Steve Jobs's biography also offers incredibly detailed insights into how our world shifted from the hobbyist computing era of the mid-'70s to the ubiquitous techscape we live in today. Steve Jobs didn't enact any of these revolutionary changes singlehandedly -- his biography takes pains to make that clear -- but he was most assuredly at or near the center of all of them.

Though the book makes his flaws obvious to readers, it also makes clear that we would be living in a very different world if Steve Jobs hadn't set out to put a dent in the universe. Anyone with even a passing interest in Apple's history, and anyone who's ever wondered how so very much about the technology landscape has changed so fundamentally in just 35 years, owes it to themselves to read this book.

Review: Walter Isaacson's 'Steve Jobs' originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 25 Oct 2011 19:00:00 EST. Please see our terms for use of feeds.

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Powder Monkeys offers challenging fun for young gamers - Tue, 10/25/2011 - 4:00pm

Powder Monkeys from XMG Studio (US$0.99, universal) is a big, varied game for the iPhone and iPad with enough going on to entertain kids and adults alike. Its good looks, many quests, game mechanics and upgrade opportunities increase longevity and keep players coming back for more. Plus, who wouldn't want to help monkey pirates battle enormous bugs on the high seas? Here's our look at Powder Monkeys.

Way back in the 17th century, a "powder monkey" was a member of a warship's crew. It was his job to deliver bags of gunpowder to the gun crew, and keep the fight alive. XMG has had a bit of fun with the term, casting animated monkeys as its seafaring heroes, sworn to defend their turf against evil, enormous bugs. As the player, you must aide the monkeys by completing quests, surviving battles, upgrading your weapons and more. Before we get to that, let's take a look at the game itself.


Powder Monkeys features big, chunky "cartoonish" illustrations that look fantastic on the iPad as well as a less detailed overview of your character's position on the sea. Other elements are easily identified, like treasure chests, islands of interest and enemy ships. There's not a lot of reading to be done, either, which benefits younger players (both my 6-year-old and 8-year-old tested out Powder Monkeys for me).

Gallery: Powder Monkeys

As you sail around the environment, seeking adventure, a large ship's wheel appears, though you only really need to drag to move. If you're on a quest, an arrow points you in the right direction.

Other elements, like the store (for buying ammo, coins and upgrading equipment) repair shop and quest log are also attractive and legible, and a badge identifies the number of open quests you've got.

Finally, two badges in the lower right-hand corner of the screen monitor your inventory.


The real advantage here is the variation. This could easily have become a game of repetitive shooting, which gets old fast. Instead, XMG has included asset management, travel and some puzzle solving, which keeps the games interesting.

You begin by sailing into a cluster of islands and receiving a quest to visit one in particular. Of course, the bugs are waiting! Engage in your first battle.

Battle mode begins as two ships line up side-by-side. Each ship has four canons and various "bullets," including watermelons, darts and, if you're desperate, cutlery. Load a canon by tapping the type of ammo you'd like to load and then tapping the desired canon (bullets will destroy incoming bullets mid-air). A shot is fired and health decreased. The first player to run out of XP loses.

Fortunately, you've got powerups at your disposal. These special, upgradeable attacks will slow down the action, erect a defensive shield or increase your rate of attack, among other things. They're all handy when your enemy's vessel is superior to your own. If you win, a barrage of coins appear. Pick them up with a tap.

Pick up additional quests by traveling from island to island. One required me to navigate a maze filled with superior ships. Another had me escort a companion across dangerous seas. Again, the variation keeps it interesting.

Other elements

Gather coins by winning battles and completing quests. You'll also need wood, iron and special Banana Coins. These can be obtained by completing quests, opening treasure boxes (found floating in the sea) or spinning the wheel! Some treasure boxes contain goodies, while others offer a Wheel-Of-Fortune type spinner, lined with various assets. Tap anywhere to stop the spinner and see what you've won.

Coins are used to buy additional ammo, powerups and upgrades via the "store." Additionally, changes to your ship's hull, canons, rigging and armor also require wood and iron.

The all-important Banana Coins can be found in the game or purchased with real money via an in-app purchase. My 6-year-old was tempted to put dad's hard-earned cash down on a pretend coin, but I put the kibosh on that (big meanine). Plus, the app required my Apple ID (as you'd expect) which he does not have.


My only complaint is with the overhead map. You can zoom out at anytime to get an overview of your location, but must zoom back in to move. This probably defeats the sense of adventure, but I'd like to be able to move while in the distant, overhead view. Plus, the tiny island icons are tiny indeed on the iPhone.

Other than that, Powder Monkeys is a winner. It feels much deeper than you'd expect from a 0.99 app, with all the questing and upgrade options. Game Center achievements are also supported. It's just as comfortable on both devices and just plain fun. Plus, I dare you to get that Caribbean theme song out of your head.

Powder Monkeys offers challenging fun for young gamers originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 25 Oct 2011 18:00:00 EST. Please see our terms for use of feeds.

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Poll finds Apple dominating youth computer, tablet and phone markets - Tue, 10/25/2011 - 3:25pm
An annual poll studying brand loyalty in American youth markets finds Apple as the most-liked manufacturer of computers, tablets and mobile phones.

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5 apps for Diwali - Tue, 10/25/2011 - 3:00pm

TUAW wishes its Hindu readers - Diwali ki hardik shubhkamnaye. This holiday rejoices in the Inner Light and the underlying reality of all things. In its spirit as the festival of lights, we offer you a special edition of "5 apps for...". Here are an assortment of iOS applications to help celebrate Diwali.

  • Interact with a Diwali diya (free) on your iOS device using swipes and puffs of air. The app provides musical background songs and various styles of ceremonial diya lamps.
  • The $0.99 Diwali Greetings lets you create and share e-mail holiday cards with friends and family
  • Desi Calendar (free) provides a yearly calendar with festival dates and listings for each month full moon (purnima) and new moon (amavasya).
  • Create traditional Diwali sweets ($2.99) using this iOS recipe collection.
  • Celebrate with Diwali Firecrackers ($0.99) with "5 firecrackers and 25 engaging levels" by illuminating the earth with bursting firecrackers.

TUAW reader Sunilkumar K. Meena tells us, Diwali is the festival of Laxmi, the Goddess of prosperity and wealth. It is believed that Goddess Laxmi visit everyone during Diwali and brings peace and prosperity to all

TUAW reader Raghav Sethi adds that Deepavali (Diwali) is a festival where people from all age groups participate. They light earthen 'diyas' (lamps), decorate the houses, light firecrackers and invite family and friends to feasts. Lighting lamps is a way of praying for health, wealth, knowledge, peace, valor and fame.

Shubh Deepavali!

Thank you Raghav Sethi and Sunilkumar K. Meena

5 apps for Diwali originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 25 Oct 2011 17:00:00 EST. Please see our terms for use of feeds.

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Daily Update for October 25, 2011 - Tue, 10/25/2011 - 2:20pm

It's the TUAW Daily Update, your source for Apple news in a convenient audio format. You'll get all the top Apple stories of the day in three to five minutes for a quick review of what's happening in the Apple world.

You can listen to today's Apple stories by clicking the inline player (requires Flash) or the non-Flash link below. To subscribe to the podcast for daily listening through iTunes, click here.

No Flash? Click here to listen.

Daily Update for October 25, 2011 originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 25 Oct 2011 16:20:00 EST. Please see our terms for use of feeds.

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Gameloft starts trading shares in the US - Tue, 10/25/2011 - 2:00pm

Gameloft is one of the standout companies on iOS. While the company has received criticism for "borrowing" some gameplay themes and ideas from more popular console titles, there's no question that it has still worked hard on quality games, and picked up a lot of iOS sales for it.

Gameloft is based in France, but has announced that it will start trading on the US market by selling American Depositary Receipts, which are a kind of representation of a foreign stock on the American market. The company says that 30% of its sales come from North America, so bringing the chance to invest to the US is probably a good way to pull in some new assets and interest.

Not to mention that the offering brings investors a chance to catch a ride on one of the iOS' platforms biggest success stories. Gameloft has been doing really well on the App Store, and this is just another sign that it's headed for even better things in the future.

As always, please note that this post is not actual financial advice. Just because the company is doing well, past performance is never a guarantee of future success in any business.

Gameloft starts trading shares in the US originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 25 Oct 2011 16:00:00 EST. Please see our terms for use of feeds.

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Daily Mac App: App Tamer - Tue, 10/25/2011 - 1:30pm

Last week we covered BatterySqueezer, an app designed to throttle browser processes when backgrounded. Today we'll take a look at App Tamer, a similar non-Mac App Store app that takes things further.

App Tamer goes beyond throttling and will actually put applications into suspended animation. It also will tackle any program that you wish, not just limited to browsers. By default it will pause resource-heavy apps such as Photoshop and Chrome when not in use, saving all but a tiny percentage of their CPU usage.

Configuration options include the ability to put a shadow mask over paused programs, helping to identify them as suspended. You also can define the period of activity before App Tamer does its thing. App Tamer will wake the paused app with user-configurable time periods, which by default is every 5 minutes. This helps prevent the app from crashing out.

When you switch back to a paused application, App Tamer resuscitates the program with almost instant results -- there didn't seem much in the way of perceivable lag in my testing on a 2011 MacBook Pro. Everything then runs normally until you click away, putting the app back into suspended animation.

In my rather unscientific testing, App Tamer more or less killed all CPU demands of paused applications. This led to much more free resources without the need to kill the apps when not in use. Your milage, as they say, will vary -- but a free trial is available, so you can see whether it's going to do what you need without commitment.

So, if you're looking for something that goes beyond just browser throttling -- App Tamer will set you back $15 and should help you reclaim CPU-cycles, reduce heat and increase your multi-tasking battery life.

Hat tip to Mystakill

Daily Mac App: App Tamer originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 25 Oct 2011 15:30:00 EST. Please see our terms for use of feeds.

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